Skip to content
techarthub

techarthub

  • GUIDES
  • TUTORIALS
  • DOWNLOADS
  • ROADMAP
BECOME A PATRON
BECOME A PATRON
  • About Nick
  • Blog
  • Bubble Shield | Downloads
  • Competitive Recoil
  • Competitive Recoil | Blueprint Documentation
  • Competitive Recoil | Downloads
  • Contact Us
  • Creating a Halo-Style Bubble Shield in Unreal Engine 5
  • Downloads
  • Flashbang VFX
  • Flashbang VFX | Blueprint Documentation
  • Flashbang VFX | Downloads
  • Guides
  • Home
  • Material & Shader Terminology
  • Platformer Drop Shadow
  • Platformer Drop Shadow | Blueprint Documentation
  • Platformer Drop Shadow | Downloads
  • Privacy Policy
  • Procedural Grid Shader | Project Files
  • Terms and Conditions
  • Test
  • Tutorials
  • Unity Project Template Cheat Sheet
  • Unity Texture Compression Cheat Sheet
techarthub
techarthub
  • About Nick
  • Blog
  • Bubble Shield | Downloads
  • Competitive Recoil
  • Competitive Recoil | Blueprint Documentation
  • Competitive Recoil | Downloads
  • Contact Us
  • Creating a Halo-Style Bubble Shield in Unreal Engine 5
  • Downloads
  • Flashbang VFX
  • Flashbang VFX | Blueprint Documentation
  • Flashbang VFX | Downloads
  • Guides
  • Home
  • Material & Shader Terminology
  • Platformer Drop Shadow
  • Platformer Drop Shadow | Blueprint Documentation
  • Platformer Drop Shadow | Downloads
  • Privacy Policy
  • Procedural Grid Shader | Project Files
  • Terms and Conditions
  • Test
  • Tutorials
  • Unity Project Template Cheat Sheet
  • Unity Texture Compression Cheat Sheet

Ring Pulse Effect in Unreal Engine 5 | Bubble Shield #4

Materials & Shaders, Tutorials, Unreal

How to create a particle-based Ring Pulse effect, one of the most versatile components in your VFX toolkit.

What is Crunch Compression?

Optimization, Unity, Unreal

A closer look at Crunch, the public-domain compression library that can drastically reduce the size of your textures.

Volumetric Pulse Effect in Unreal Engine 5 | Bubble Shield #3

Materials & Shaders, Tutorials, Unreal

In this tutorial we use one of Unreal Engine’s default textures and some volumetric fog to create a 3D energy pulse effect.

Animation Compression in Unity

Animation, Unity

An in-depth look at Unity’s available animation optimization methods with some practical examples thrown in.

Making a Procedural Grid Shader in Unity

Materials & Shaders, Tutorials, Unity

A versatile grid shader is a vital part of any level designer’s toolkit. Here is an in-depth look at how I made mine.

Force Field Material in Unreal Engine 5 | Bubble Shield #2

Materials & Shaders, Tutorials, Unreal

The internet doesn’t really have a shortage of force field effect tutorials, but this one is special because its mine.

Hexagonal Spheres in Maya | Bubble Shield #1

Maya, Tutorials

An exploration of three different ways to create a hexagonal sphere in Maya.

What is the Maximum Size of an Unreal Engine 5 Map?

Unreal

Exploring just how large a single Unreal Engine map can become, and the strange results that occur when you go too far.

How to Import Custom Properties from Maya into Unity

Animation, Maya, Tutorials, Unity

A short guide to creating animated custom properties using Maya and bringing them into Unity via the fbx format.

Working With Animation Curves in Unreal Engine 5

Animation, Unreal

If you’re a technical artist, animator, or visual effects artist working within Unreal Engine, you’re going to love Animation Curves.

Posts navigation
1 2 … 4 Next Page →
ABOUT TECHARTHUB

Hey there! My name's Nick, and this is my site.

Here you'll find tutorials and guides on a range of topics, from the fundamentals of working with game engines, real-time VFX, and technical animation.

Thanks for taking the time to look through my work. I hope you find what you're looking for!

MORE ABOUT ME
JOIN THE COMMUNITY

Join the techarthub Discord server, a community of technical art enthusiasts just trying to figure it all out together.

  • Mail
  • GitHub
  • Twitter
  • YouTube

If you would like to support the creation of more content like this please consider becoming a techarthub Patron.

BECOME A PATRON

Your support allows me to keep producing new tutorials, and will help shape the future of the site.

  • Privacy Policy
  • Terms and Conditions
  • Contact Us

Copyright © 2022 techarthub