How to create a particle-based Ring Pulse effect, one of the most versatile components in your VFX toolkit.
In this tutorial we use one of Unreal Engine's default textures and some volumetric fog to create a 3D energy pulse effect.
A versatile grid shader is a vital part of any level designer’s toolkit. Here is an in-depth look at how I made mine.
The internet doesn’t really have a shortage of force field effect tutorials, but this one is special because its mine.
A list of engine-agnostic best practices to shape your approach when developing your own Master Materials.
A headfirst dive into the makeup of an Unreal Engine Master Material, with practical examples.