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Category: Materials & Shaders

link to Ring Pulse Effect in Unreal Engine 5 | Bubble Shield #4

Ring Pulse Effect in Unreal Engine 5 | Bubble Shield #4

How to create a particle-based Ring Pulse effect, one of the most versatile components in your VFX toolkit.

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link to Volumetric Pulse Effect in Unreal Engine 5 | Bubble Shield #3

Volumetric Pulse Effect in Unreal Engine 5 | Bubble Shield #3

In this tutorial we use one of Unreal Engine's default textures and some volumetric fog to create a 3D energy pulse effect.

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link to Making a Procedural Grid Shader in Unity

Making a Procedural Grid Shader in Unity

A versatile grid shader is a vital part of any level designer’s toolkit. Here is an in-depth look at how I made mine.

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link to Force Field Material in Unreal Engine 5 | Bubble Shield #2

Force Field Material in Unreal Engine 5 | Bubble Shield #2

The internet doesn’t really have a shortage of force field effect tutorials, but this one is special because its mine.

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link to 8 Tips for Creating Practical Master Materials

8 Tips for Creating Practical Master Materials

A list of engine-agnostic best practices to shape your approach when developing your own Master Materials.

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link to The Anatomy of an Unreal Engine Master Material

The Anatomy of an Unreal Engine Master Material

A headfirst dive into the makeup of an Unreal Engine Master Material, with practical examples.

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