Creating an Impact Decal Material in Unreal Engine
Impact Decals are a great way to make your shots feel more powerful. Let’s make one!
Impact Decals are a great way to make your shots feel more powerful. Let’s make one!
Exploring techniques for dynamically changing audio playback speed in Unreal Engine.
A step-by-step guide to making your own bullet impact textures in Substance Designer.
How to create a particle-based Ring Pulse effect, one of the most versatile components in your VFX toolkit.
In this tutorial we use one of Unreal Engine’s default textures and some volumetric fog to create a 3D energy pulse effect.
A versatile grid shader is a vital part of any level designer’s toolkit. Here is an in-depth look at how I made mine.
The internet doesn’t really have a shortage of force field effect tutorials, but this one is special because its mine.
An exploration of three different ways to create a hexagonal sphere in Maya.
A short guide to creating animated custom properties using Maya and bringing them into Unity via the fbx format.
A how-to guide on authoring custom attributes in Maya and importing them into Unreal Engine as customizable Animation Curves.