How to create a particle-based Ring Pulse effect, one of the most versatile components in your VFX toolkit.
Category: Tutorials
Volumetric Pulse Effect in Unreal Engine 5 | Bubble Shield #3
In this tutorial we use one of Unreal Engine's default textures and some volumetric fog to create a 3D energy pulse effect.
A versatile grid shader is a vital part of any level designer’s toolkit. Here is an in-depth look at how I made mine.
The internet doesn’t really have a shortage of force field effect tutorials, but this one is special because its mine.
An exploration of three different ways to create a hexagonal sphere in Maya.
A short guide to creating animated custom properties using Maya and bringing them into Unity via the fbx format.