Guides
A closer look at Crunch, the public-domain compression library that can drastically reduce the size of your textures.
An in-depth look at Unity's available animation optimization methods with some practical examples thrown in.
Exploring just how large a single Unreal Engine map can become, and the strange results that occur when you go too far.
If you're a technical artist, animator, or visual effects artist working within Unreal Engine, you're going to love Animation Curves.
A guide to using Unity's compression tools to reduce the size of your textures without compromising their graphical fidelity.
A list of engine-agnostic best practices to shape your approach when developing your own Master Materials.