Showing an In-Game FPS Counter in Unreal
Creating a player-facing framerate display only requires a Widget Blueprint and a little math.
The love/hate relationship with the framerate display is a mainstay of the game development experience.
A closer look at Crunch, the public-domain compression library that can drastically reduce the size of your textures.
An in-depth look at Unity's available animation optimization methods with some practical examples thrown in.
A guide to using Unity's compression tools to reduce the size of your textures without compromising their graphical fidelity.
Unreal Engine provides a wide range of texture compression settings which can reduce texture size with minimum impact on visual fidelity.
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