In any game that involves platforming, being able to accurately judge depth and distance is something players need to be able to execute instinctively. In 3D space this is even more important!
Platformer Drop Shadow is a set of materials and Blueprint functions that will create a dynamic drop (or blob!) shadow underneath your characters whenever they’re in the air to help them judge their position. The effect is very customizable, and has been designed to appear only when needed and to be as unobtrusive as possible so as to not clash with the actual lighting in your levels.
|2.0 (latest)||2023-02-26||• More values exposed for greater control|
• All logic moved into its own Actor Component
• Enhanced Input support added for UE5.1
|1.1||2022-03-29||Small fixes, 5.0 release|
|1.0||2022-03-28||Initial 4.26-4.27 release|