Overview
Cloaking VFX is a highly-configurable system that will dynamically create a cloaking transition effect on any Mesh Component. Intended to be used within an ability or effect as part of a larger gameplay system, Cloaking VFX uses a Cloaking Device Actor Component that can be attached to any Mesh Actor.
Features
- A highly-configurable Cloaking Device Actor Component that can be used to create a range of different cloaking/active camouflage effects
- Four distinct patterns and three transition distortion masks to experiment with
- A Demo Map that utilizes assets from the Content Examples to clearly demonstrate the effect and help you integrate it into your own projects
Includes
- Demo map
- 2 Blueprints (1 Cloaking Device Actor Component, 1 Demo Character)
- 3 Materials /w 13 Instances
- 5 Material Functions
- 11 high-resolution Textures (3 distortion masks, 4 greyscale patterns, 4 normal maps)
- 4 Sound loops
Update History
Version | Date | Description |
---|---|---|
1.1 (latest) | 2022-12-30 | Cloak Material warping & audio functionality added. |
1.0 | 2022-12-28 | Initial 5.1 release. |