Cloaking VFX
A step-by-step guide to making your own bullet impact textures in Substance Designer.
A closer look at Crunch, the public-domain compression library that can drastically reduce the size of your textures.
An exploration of three different ways to create a hexagonal sphere in Maya.
A guide to using Unity's compression tools to reduce the size of your textures without compromising their graphical fidelity.
Unreal Engine provides a wide range of texture compression settings which can reduce texture size with minimum impact on visual fidelity.
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